Hello again everyone and, although I said last time I wouldn’t be using this blog as a Kickstarter plugging page, I’ve seen a couple of games that I feel deserve a little promotion from yours truly and can hopefully assist in whatever small way in helping them reaching their funding goals.
Game One: In the Shadows
First up we have In the Shadows, a puzzle platformer made by Colorspace Studio where we control a man undergoing some sort of psychotherapy where he must travel back to his childhood, using light to transform the dark shadows through a variety of puzzles so that he can recover his past memories and make sense of his life.
The game looks reminiscent of Fez (at least to me) with its retro 8-bit style and, alongside its melancholy musical score, good environments, appealing puzzle centric gameplay, and a story that had definitely piqued interest. As of typing the game has around five days to go and of it’s $12,000 Canadian target it is nearing $9,500. It only needs a little more to get it to its goal and I feel that In the Shadows is definitely worth the investment. So if you’re interested in puzzle platformers harking back to the early days of games but with intriguing stories to tell, then definitely have a look.
EDIT: Hello again! Just to say that, as of May 18th, with just over two days to spare, In the Shadows has hits its funding goal! I do not know if this post helped get the game more backers but I am overjoyed that this game is funded. Thank you to everyone who read this, checked out the games Kickstarter, and a special thank you to anyone who funded the game because of this post! Just Nadia Was There to go and we’ll be golden!
Game Two: Nadia Was Here
Once again calling back to the 8 and 16-bit beginnings of games, Nadia Was Here is an RPG created by Joep Aben and inspired by games such as Chrono Trigger, Final Fantasy, and (a personal favourite of mine) Golden Sun but with slight changes. Gone a random encounters letting you dictate when you want to fight, endless grinding is replaced with learning skills to improve your characters, and a new quick paced battle style will be keeping you on your toes.
There is already a playable demo on the Kickstarter page which, having played, I am already excited for this game to be funded. Unlike In the Shadows, this game has twenty four days to go so you have a bit longer to decide whether investing in this game is for you. It already has nearly €1,200 of its €8,500 target and, with over three weeks to go till its deadline, I’m sure it will hit it. If you want an RPG that gives new twists on old themes, then check out its Kickstarter and see if you want to invest.
EDIT: As of June 9th 2016, I must say with great sorrow that Nadia Was Here did not reach its funding goal. While this is quite sad for me and anybody else who backed this game, the creator Joep Aben has said that, although it will take longer to finish as the money would help him work on the game full time, he still intends to release it to Steam at some time in the future. I cannot wait to get hold of this game and I hope you all feel the same too.
I know everyone is not an endless supply of money and may not be able to afford to invest in Kickstarters or may not want to but if you’re interested then check them out. Again this is all just me approving of these games and given them various amounts in pledges, though nothing too much otherwise I’d be hemorrhaging money. I’ll probably only advertise games that I think deserve a bit of publicity and/or games that I will put money to, no matter how small the amount.
Don’t worry though, this isn’t going to become The Chronic Chronicler’s sole function. Reviews will be coming shortly. Thanks for reading and I hope you like my suggestions.